The Use Microsoft Mouse Michief to Creat an Interactive Power Point Presentation in English Lesson

Authors

  • Retno Sihtriani Universitas PGRI Ronggolawe Tuban

Keywords:

interactive, educational innovation, technology, Microsoft Mouse Mischief

Abstract

In this era, technology has been begun dominating all aspects of human life, including in education sector. Teachers are expected to try some innovations with his/her teaching material and methodology by utilizing technology. The aim of this paper is giving knowledge of how to utilize ICT (Information and Communication Technology) in creating a creative teaching and learning process in order to improve the quality of learning and students‘ learning motivation. One of recommended free programmes is Microsoft Mouse mischief, which is an add-on to Microsoft PowerPoint. It has some benefits, such as engaging students, making the class atmosphere more interesting, and improving the students‘ achievement. On the other hands, it also has the weaknesses, such as the depending on the electricity current and not supporting some PowerPoint features (hyperlink, action, video, audio, animation, and transition). Regardless the weaknesses, it is recommended for teachers and other education practitioners in utilizing ICT (Information and Communication Technology) to create a creative teaching and learning process in order to improve the quality of learning and the students‘ learning motivation.

References

Ariani, N., & Haryanto, D. (2010). Pembelajaran Multimedia di Sekolah (1st ed.). Jakarta: Prestasi Pustakaraya.

Burden, P. R. (1999). Methods for Effective Teaching. United States of America: Allyn and Bacon.

Harmer, J. (2001). The Practice of English Language Teaching (3rd ed.). Malaysia: Pearson Education Limited.

Huang, S. J. (2000, February). Communicative Language Teaching in a Multimedia. Retrieved January 13, 2012, from The Internet TESL Journal: http://iteslj.org/Techniques/Huang-CompLab.htm

Mayer, R. E. (2009). Multimedia Learning (1st ed.). (B. T. Indrojarwo, Ed., & T. W. Utomo, Trans.) Yogyakarta: Pustaka Pelajar.

Microsoft Mouse Mischief. (2010). Retrieved April 12, 2012, from Microsoft :

http://www.microsoft.com/multipoint/mouse-mischief/en-us/learnmore.aspx#FAQ

Microsoft Mouse Mischief. (2010). Retrieved April 12, 2012, from Microsoft: http://www.microsoft.com/multipoint/mouse-mischief/en-us/how-to.aspx#Setup

Mukhtar, & Iskandar. (2010). Desain Pembelajaran Berbasis Teknologi Informasi dan Komunikasi (Sebuah Orientasi Baru). Jakarta: Gaung Persada.

Prawiradilaga, D. S. (2007). Prinsip Desain Pembelajaran. Jakarta: Kencana.

Sa'ud, U. S. (2008). Inovasi Pendidikan. Bandung: Alfabeta.

Seghayer, K. A. (2001). The Effect of Multimedia Annotation Modes on L2 Vocabulary Acquisition: A comparative Study. Retrieved January 12, 2012, from Language Learning & Technology: http://llt.msu.edu/vol5num1/alseghayer/default.html

Soeharto, K., Soeprajitno, Sudjimat, & Sulton. (2003). Teknologi Pembelajaran (3th ed.). Surabaya: Surabaya Intellectual Club.

Winastwan, G. (2011, April). 13 Tips Membawa Microsoft Mouse Mischief ke dalam Pembelajaran. Retrieved August 12, 2012, from The Indibrainer: http://gora.wordpress.com/2011/04/20/13-tips-membawa-microsoft-mousemischief-ke-dalam-pembelajaran/

Downloads

Published

2023-02-15

How to Cite

Sihtriani, R. (2023). The Use Microsoft Mouse Michief to Creat an Interactive Power Point Presentation in English Lesson. The Proceedings of International Conference: Ronggolawe English Teaching Conference (RETCO), 2(1), 170–181. Retrieved from http://prosiding.unirow.ac.id/index.php/retco/article/view/1801