Implementing Computer-Assisted Language Learning (Call) for Vocabulary Building Through Spelvin Game
Kata Kunci:
CALL, VocabularyAbstrak
The teaching of vocabulary often brings students to the state of boredom. It occurs because they have not changed their learning habits; such as writing words on paper, trying to learn by heart or learning passively through the teacher's explanations and the boring strategies the teachers apply in vocabulary teaching. To help students reduce the disadvantageous condition and find vocabulary lessons more interesting, new strategies is important to consider. One of the strategies is by integrating computer-assisted games (CAG). This is worth trying since it may (1) reduce students‘ stress, thus brings in relaxation and fun for students; (2) creating more interesting learning atmosphere; (3) involve friendly competition; (4) bring real world context into the classroom
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